Ants Castle Game
Rules
Goal
- Win by raising your castle to 100.
- Win by reducing the opponent castle to 0.
- Wall protects against attack damage, but direct castle damage bypasses wall.
Starting State
| Builders | 2 | Bricks | 5 |
|---|---|---|---|
| Soldiers | 2 | Weapons | 5 |
| Wizards | 2 | Crystals | 5 |
| Castle | 30 | Wall | 10 |
| Hand | 8 cards | ||
Turn
- Click one card to play it, or click Discard under a card.
- Playing pays the card cost, then applies its effect.
- The card is replaced by a new random card.
- If nobody won, the next player gets income and takes the next turn.
Production
- Builders give bricks.
- Soldiers give weapons.
- Wizards give crystals.
- Production is given to the player whose turn is about to begin.
Cards
- Red cards use bricks and build castle or wall.
- Green cards use weapons and attack or steal.
- Blue cards use crystals and cast magic.
- Discarding costs nothing.
Deck
- The deck is infinite.
- Cards are drawn randomly.
- Duplicate cards are allowed.
- Weaker cards are more common than stronger cards.
Card List
| Build | Attack | Magic |
|---|---|---|
| Wall: Wall +3 | Archer: Attack 2 | Conjure Crystals: Crystals +8 |
| Foundations: Castle +2 | Knight: Attack 3 | Destroy Crystals: Foe crystals -8 |
| Defense: Wall +6 | Rider: Attack 4 | Conjure Bricks: Bricks +8 |
| Reserve: Castle +8, Wall -4 | Platoon: Attack 6 | Destroy Bricks: Foe bricks -8 |
| Tower: Castle +5 | Recruit: Soldiers +1 | Conjure Weapons: Weapons +8 |
| School: Builders +1 | Attack: Attack 12 | Destroy Weapons: Foe weapons -8 |
| Wagon: Castle +8, foe castle -4 | Saboteur: Foe resources -4 | Sorcerer: Wizards +1 |
| Fence: Wall +22 | Thief: Transfer 5 resources | Dragon: Attack 25 |
| Fort: Castle +20 | SWAT: Foe castle -10 | Pixies: Castle +22 |
| Babylon: Castle +32 | Banshee: Attack 32 | Curse: All +1, foe all -1 |
Game
Open one of your games or join an open game.